How it works
Clean Up is built from 4 client effects, applied in this order:
- Effect 1 is effect type 164, which the datamine does not name. It triggers Aqueous Material Accumulator.
- Effect 2 is effect type 169, which the datamine does not name.
- Effect 3 is Trigger Spell (effect type 64). It triggers Kill Credit.
- Effect 4 is effect type 164, which the datamine does not name. It triggers Aqueous Material Accumulator.
What it does
Clean Up is a spell with an instant cast and no range (it targets the caster). It also casts Aqueous Material Accumulator, Kill Credit and Aqueous Material Accumulator.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Effect 164 Trigger spell: Aqueous Material Accumulator |
| Effect #2 | Effect 169 Item id 180876 |
| Effect #3 | Trigger Spell (64) Trigger spell: Kill Credit |
| Effect #4 | Effect 164 Trigger spell: Aqueous Material Accumulator |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.