Tooltip
Solarist Tel'arn marks several players with Nightwell energy for 45 sec. Marked players inflict 15.6732 Arcane damage to all players if they are ever of another marked player or if they aren't of at least one unmarked player. In addition, marked players will periodically summon a Solar Collapse at their location.
How it works
- Effect 1 is Dummy (effect type 3). Its base value is 10. Its area radius is 300 yards.
What it does
Collapse of Night is an Arcane spell with a 2 sec cast and no range (it targets the caster).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | Self Only |
| Cast time | 2 sec |
| Effect #1 | Dummy (3) Value: 10 Radius: 300 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Collapse of Night appears in: 1 boss encounter.
Boss encounters
- High Botanist Tel'arn in The Nighthold
Journal section: Stage Two: Coallesced Energy > Arcanist Tel'arn's Death > Solarist Tel'arn
Encounter creatures: High Botanist Tel'arn, Naturalist Tel'arn, Solarist Tel'arn, Arcanist Tel'arnRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Collapse of Night at Wowhead (opens Wowhead in a new tab)