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Cursed

Spell

Cursed

PhysicalHolyFireNatureFrostShadowArcane

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Instant castVision Range (AOI)

Physical/Holy/Fire/Nature/Frost/Shadow/Arcane spell.

Cursed

How it works

Its dispel type is client id 1.

  1. Effect 1 is School Damage (effect type 2). Its base value is 1. It scales with 1 times spell power and 1 times attack power.

What it does

Cursed is a Physical, Holy, Fire, Nature, Frost, Shadow and Arcane spell with an instant cast and a range of 100 yards. When cast it deals Physical, Holy, Fire, Nature, Frost, Shadow and Arcane damage (base value 1).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical, Holy, Fire, Nature, Frost, Shadow, Arcane
Range100 yards (Vision Range (AOI))
Cast timeInstant
Dispel typeDispel type id 1
Effect #1School Damage (2)
Value: 1
Spell power coefficient: 1
Attack power coefficient: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Added in patch 12.1.5.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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