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Dark Command

Spell

Dark Command

Physical

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Instant cast8 sec cooldownFive Hundred Yards

Command the target to attack you, increasing threat you generate against that target for 5 sec.

Dark Command

Tooltip

Command the target to attack you, increasing threat you generate against that target for 5 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

Dark Command is built from 3 client effects, applied in this order:

  1. Effect 1 is Threat (effect type 63). Its base value is 1000000.
  2. Effect 2 is effect type 114, which the datamine does not name. It scales with 1 times spell power.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 11. Its base value is 200.

What it does

Dark Command is a spell with an instant cast, a range of 500 yards, an 8 sec cooldown and effects that last 5 sec. When cast it changes threat and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range500 yards (Five Hundred Yards)
Cast timeInstant
Cooldown8 sec
Global cooldownNone
Duration5 sec
Proc chanceAlways
Effect #1Threat (63)
Value: 1000000
Effect #2Effect 114
Spell power coefficient: 1
Effect #3Apply Aura (6)
Aura type id 11
Value: 200

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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