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Daze

Spell

Daze

Arcane

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Instant castAnywhere - Unlimited

Crossing the energy array causes it to surge inflicting 23 Arcane damage, knocking back the target and stunning them for 5 sec.

Daze

Tooltip

Crossing the energy array causes it to surge inflicting 23 Arcane damage, knocking back the target and stunning them for 5 sec.

How it works

Daze is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 23. Its area radius is 2 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. It applies the stunned mechanic. Its area radius is 2 yards.
  3. Effect 3 is effect type 144, which the datamine does not name. Its base value is 75. Its area radius is 2 yards.

What it does

Daze is an Arcane spell with an instant cast, an unlimited range and effects that last 5 sec. When cast it deals Arcane damage (base value 23) in a 2 yard radius and applies an aura with the stunned mechanic in a 2 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration5 sec
Effect #1School Damage (2)
Value: 23
Radius: 2 yards
Effect #2Apply Aura (6)
Aura type id 12
Mechanic: Stunned
Radius: 2 yards
Effect #3Effect 144
Value: 75
Misc value: 75
Radius: 2 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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