Tooltip
You are in a dead zone.
Chance to hit and be hit reduced by 100%.
How it works
Dead Zone is built from 5 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 55. Its base value is -100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 54. Its base value is -100.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 184. Its base value is -100.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 186. Its base value is -100.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 185. Its base value is -100.
What it does
Dead Zone is a Frost and Arcane spell with an instant cast, an unlimited range and effects that last 8 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost, Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 8 sec |
| Effect #1 | Apply Aura (6) Aura type id 55 Value: -100 |
| Effect #2 | Apply Aura (6) Aura type id 54 Value: -100 |
| Effect #3 | Apply Aura (6) Aura type id 184 Value: -100 |
| Effect #4 | Apply Aura (6) Aura type id 186 Value: -100 Misc value: 127 |
| Effect #5 | Apply Aura (6) Aura type id 185 Value: -100 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.