Tooltip
Causes the enemy target to cower in horror for 4 sec and inflicts 12 Shadow damage. The caster gains 100% of the damage caused in health.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Death Coil is built from 3 client effects, applied in this order:
- Effect 1 is Health Leech (effect type 9). Its base value is 12.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 7. It applies the horrified mechanic.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 100.
What it does
Death Coil is a Shadow spell with an instant cast, a range of 30 yards and effects that last 4 sec. When cast it drains health from the target (base value 12), applies an aura with the horrified mechanic and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 4 sec |
| Proc chance | Always |
| Effect #1 | Health Leech (9) Value: 12 |
| Effect #2 | Apply Aura (6) Aura type id 7 Mechanic: Horrified |
| Effect #3 | Apply Aura (6) Aura type id 33 Value: 100 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.