Spell
Death Coil
Shadow
Causes the enemy target to run in horror for 6 sec and causes 4.44441 Shadow damage.
Tooltip
Causes the enemy target to run in horror for 6 sec and causes 4.44441 Shadow damage. The caster gains 100% of the damage caused in health.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Death Coil is built from 2 client effects, applied in this order:
- Effect 1 is Health Leech (effect type 9). Its base value is 4.4444. It scales with 0.214 times spell power. Its area radius is 70 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 7. It scales with 1 times spell power. It applies the horrified mechanic. Its area radius is 100 yards.
What it does
Death Coil is a Shadow spell with a 1.5 sec cast, a range of 30 yards and effects that last 6 sec. When cast it drains health from the target (base value 4.4444) in a 70 yard radius and applies an aura with the horrified mechanic in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 1.5 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 6 sec |
| Proc chance | Always |
| Effect #1 | Health Leech (9) Value: 4.4444 Spell power coefficient: 0.214 Radius: 70 yards |
| Effect #2 | Apply Aura (6) Aura type id 7 Spell power coefficient: 1 Mechanic: Horrified Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.