Spell
Death Coil
Shadow
Causes the enemy target to run in horror for 3 sec and deals Shadow damage.
Tooltip
Causes the enemy target to run in horror for 3 sec and deals Shadow damage. The caster gains 100% of the damage caused in health.
How it works
Each cast of Death Coil costs 200 Mana. Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Death Coil is built from 2 client effects, applied in this order:
- Effect 1 is Health Leech (effect type 9). Its base value is 71.5. It scales with 0.214 times spell power.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 7. It scales with 1 times spell power. It applies the horrified mechanic.
What it does
Death Coil is a Shadow spell with an instant cast, a range of 30 yards and effects that last 3 sec. When cast it drains health from the target (base value 71.5) and applies an aura with the horrified mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cost | 200 Mana |
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 3 sec |
| Proc chance | Always |
| Effect #1 | Health Leech (9) Value: 71.5 Spell power coefficient: 0.214 |
| Effect #2 | Apply Aura (6) Aura type id 7 Spell power coefficient: 1 Mechanic: Horrified |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.