How it works
It does not trigger the global cooldown, so it can be used between other casts.
Despawn Personal Phase is built from 2 client effects, applied in this order:
- Effect 1 is effect type 232, which the datamine does not name.
- Effect 2 is Trigger Spell (effect type 64). It triggers spell id 81040.
What it does
Despawn Personal Phase is a spell with an instant cast, no range (it targets the caster) and a 1 min cooldown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 1 min |
| Global cooldown | None |
| Effect #1 | Effect 232 Misc value: 17285 |
| Effect #2 | Trigger Spell (64) Misc value: 1000 Trigger spell id 81040 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Despawn Personal Phase appears in: 2 spells that cast it.
Spells that cast it
- AICast: Despawn Personal Phase [DNT]Triggers this spell
- Cancel Everything [DNT]Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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