How it works
Destiny is built from 4 client effects, applied in this order:
- Effect 1 is effect type 61, which the datamine does not name.
- Effect 2 is effect type 164, which the datamine does not name. It triggers Shadow Prison.
- Effect 3 is Summon (effect type 28). Its base value is 224773.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Destiny is a spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it summons a creature and applies an aura. It also casts Shadow Prison.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 1000 yards (One Thousand Yards) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Effect 61 Misc value: 54061 |
| Effect #2 | Effect 164 Trigger spell: Shadow Prison |
| Effect #3 | Summon (28) Value: 224773 Misc value: 112919, 3927 |
| Effect #4 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.