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Detonate

Spell

Detonate

Physical

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Instant castCombat Range

Physical spell.

Detonate

How it works

Detonate is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 120. Its area radius is 5 yards.
  2. Effect 2 is Instakill (effect type 1).

What it does

Detonate is a Physical spell with an instant cast and a range of 5 yards. When cast it deals Physical damage (base value 120) in a 5 yard radius and kills the target outright.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range5 yards (Combat Range)
Cast timeInstant
Effect #1School Damage (2)
Value: 120
Radius: 5 yards
Effect #2Instakill (1)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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