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Detonate

Spell

Detonate

Physical

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Instant cast20 sec cooldownSelf Only

Self Destruct.

Detonate

Tooltip

Self Destruct.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Detonate is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 31. Its base value is -100. Its area radius is 10 yards.
  2. Effect 2 is Dummy (effect type 3). Its base value is 60. Its area radius is 10 yards.

What it does

Detonate is a spell with an instant cast, no range (it targets the caster), a 20 sec cooldown and effects that last 1 sec. When cast it applies an aura in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown20 sec
Global cooldownNone
Duration1 sec
Effect #1Apply Aura (6)
Aura type id 31
Value: -100
Radius: 10 yards
Effect #2Dummy (3)
Value: 60
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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