Spell
Devour
Physical
Upon reaching 100 energy, Azhiccar inhales and attempts to consume all players and creatures in the arena for 18 sec, inflicting 2.5 Shadow damage to all players every 1 sec.
Tooltip
Upon reaching 100 energy, Azhiccar inhales and attempts to consume all players and creatures in the arena for 18 sec, inflicting 2.5 Shadow damage to all players every 1 sec.
Each time Azhiccar successfully consumes a living creature or player, it s.
How it works
Devour is built from 3 client effects, applied in this order:
- Effect 1 is Create Area Effect (effect type 179).
- Effect 2 is Create Area Effect (effect type 179).
- Effect 3 is Create Area Effect (effect type 179).
What it does
Devour is a spell with an instant cast, no range (it targets the caster) and effects that last 18 sec. When cast it has a Create Area Effect effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 18 sec |
| Effect #1 | Create Area Effect (179) Misc value: 36165 |
| Effect #2 | Create Area Effect (179) Misc value: 36166 |
| Effect #3 | Create Area Effect (179) Misc value: 38667 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.