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Devour Magic

Spell

Devour Magic

Shadow

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Instant cast8 sec cooldownMedium Range

Purges harmful magic effects from a friend or beneficial magic effects from an enemy.

Devour Magic

Tooltip

Purges harmful magic effects from a friend or beneficial magic effects from an enemy. If an effect is devoured, the Felhunter will be healed for 1150.

How it works

Each cast of Devour Magic costs 390 Mana. Casting it triggers a 1.5 sec global cooldown.

Devour Magic is built from 2 client effects, applied in this order:

  1. Effect 1 is Dispel (effect type 38). Its base value is 1.
  2. Effect 2 is effect type 0, which the datamine does not name. Its base value is 1150. It scales with 1 times spell power.

What it does

Devour Magic is a Shadow spell with an instant cast, a range of 30 yards and an 8 sec cooldown. When cast it dispels effects.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Cost390 Mana
Range30 yards (Medium Range)
Cast timeInstant
Cooldown8 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1Dispel (38)
Value: 1
Misc value: 1
Effect #2Effect 0
Value: 1150
Spell power coefficient: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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