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Devour Magic

Spell

Devour Magic

Arcane

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1.5 sec6 sec cooldownTwenty yards

Purges 1 beneficial magic effect from the enemy, restoring 15% health to the caster.

Devour Magic

Tooltip

Purges 1 beneficial magic effect from the enemy, restoring 15% health to the caster.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Devour Magic is built from 2 client effects, applied in this order:

  1. Effect 1 is Dispel (effect type 38). Its base value is 1.
  2. Effect 2 is effect type 136, which the datamine does not name. Its base value is 15.

What it does

Devour Magic is an Arcane spell with a 1.5 sec cast, a range of 20 yards and a 6 sec cooldown. When cast it dispels effects.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range20 yards (Twenty yards)
Cast time1.5 sec
Cooldown6 sec
Global cooldownNone
Effect #1Dispel (38)
Value: 1
Misc value: 1
Effect #2Effect 136
Value: 15

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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