Tooltip
Launches a glob of acid at a player, inflicting 15 Nature damage and reducing armor by 1%. This effect stacks.
How it works
Its dispel type is client id 3. Its aura procs every time its trigger condition is met.
Digestive Juices is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 15.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 101. Its base value is -1.
What it does
Digestive Juices is a Nature spell with a 1 sec cast, a range of 20 yards and effects that last 20 sec. When cast it deals Nature damage (base value 15) and applies an aura. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | 1 sec |
| Duration | 20 sec |
| Dispel type | Dispel type id 3 |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 15 |
| Effect #2 | Apply Aura (6) Aura type id 101 Value: -1 Misc value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.