How it works
Disable is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 3 yards.
- Effect 2 is effect type 134, which the datamine does not name.
What it does
Disable is a spell with a 0.7 sec cast and a range of 3 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 3 yards (Three Yards) |
| Cast time | 0.7 sec |
| Effect #1 | Dummy (3) Radius: 3 yards |
| Effect #2 | Effect 134 Misc value: 175488 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.