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[DNT] Abandon Bungee and Jump

Spell

[DNT] Abandon Bungee and Jump

Physical

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Instant castSelf Only

Physical spell.

[DNT] Abandon Bungee and Jump

How it works

[DNT] Abandon Bungee and Jump is built from 2 client effects, applied in this order:

  1. Effect 1 is Trigger Spell (effect type 64). It triggers Abandon Vehicle.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers spell id 452051.

What it does

[DNT] Abandon Bungee and Jump is a spell with an instant cast and no range (it targets the caster). It also casts Abandon Vehicle.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Trigger Spell (64)
Trigger spell: Abandon Vehicle
Effect #2Trigger Spell (64)
Misc value: 100
Trigger spell id 452051

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.