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[DNT] Missile

Spell

[DNT] Missile

Physical

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Instant castAnywhere - Unlimited

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[DNT] Missile

What it does

[DNT] Missile is a spell with an instant cast and an unlimited range. When cast it launches a missile in a 50000 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell facts

SchoolPhysical
Cast timeInstant
EffectTrigger Missile
RangeAnywhere - Unlimited
Spell ID421586

Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.

Spell Details

SchoolPhysical
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1Trigger Missile (32)
Radius: 50000 yards
Trigger spell id 421587

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Multiple client spell records exist

The game client stores 7 separate Spell records named "[DNT] Missile". This page is record #421586. They are not merged: each record can belong to a different difficulty, caster, rank or tuning, so each keeps its own page.

Record What differs from this record Likely reason
#323094used by: Cast by Malefic Resonance; school: ArcaneA helper record another spell casts
#323099used by: Cast by Malefic Resonance; school: ArcaneA helper record another spell casts
#342221used by: Cast by Charged Blast; effect types: DummyA helper record another spell casts
#420489effect types: DummyA different effect setup
#421585effect types: effect 77A different effect setup
#421588used by: Cast by Equip Fyr'alath; effect types: DummyA helper record another spell casts

Compared fields: SpellMisc difficulty rows, school, cast time and duration; Spell subtext and tooltip text; SpellEffect types and base values; journal and class usage. The reason column names the first difference found.

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