How it works
[DNT] Teleport Inside Storeroom is built from 2 client effects, applied in this order:
- Effect 1 is Teleport (effect type 252). Its area radius is 100 yards.
- Effect 2 is Trigger Spell (effect type 64). It triggers Root Self.
What it does
[DNT] Teleport Inside Storeroom is a spell with an instant cast and a range of 100 yards. When cast it has a Teleport effect in a 100 yard radius. It also casts Root Self.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | Teleport (252) Radius: 100 yards |
| Effect #2 | Trigger Spell (64) Misc value: 100 Trigger spell: Root Self |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
[DNT] Teleport Inside Storeroom appears in: 1 spell that casts it.
Spells that cast it
- [DNT] TransferenceTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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