Tooltip
Unleashes a psychic blast that induces fear to random enemies, inflicting 3.00131 Shadow damage every 1 sec for 10 sec.
How it works
Its dispel type is client id 1.
Dread is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 7. Its area radius is 300 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 3 per tick. Its area radius is 300 yards. It ticks every 1 sec, 10 times over the full 10 sec (30 base in total).
What it does
Dread is a Shadow spell with a 2.5 sec cast, an unlimited range and effects that last 10 sec. When cast it applies an aura in a 300 yard radius and applies an aura in a 300 yard radius every 1 sec. The client files the whole spell under the fleeing mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 2.5 sec |
| Duration | 10 sec |
| Mechanic | Fleeing |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 7 Misc value: 1 Radius: 300 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 3 Radius: 300 yards Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Dread appears in: 1 boss encounter.
Boss encounters
- Za'qul, Harbinger of Ny'alotha in The Eternal Palace
Journal section: Stage One: The Harbinger; Stage Two: Grip of Fear; Stage Three: Delirium's Descent
Encounter creatures: Za'qul, Horrific Summoner, Horrific Vision, Unleashed NightmareRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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