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Dread Bolt

Spell

Dread Bolt

Nature

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Instant castAnywhere - Unlimited

Fires a heavy blight bolt at a location, inflicting 10 Nature damage to enemies.

Dread Bolt

Tooltip

Fires a heavy blight bolt at a location, inflicting 10 Nature damage to enemies. Burns enemies with Nature's Protection for an additional 5 Nature damage.

How it works

Dread Bolt is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 10. Its area radius is 10 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5 per tick. Its area radius is 10 yards. It ticks every 1 sec, 8 times over the full 8 sec (40 base in total).
  3. Effect 3 is Dummy (effect type 3). Its area radius is 10 yards.

What it does

Dread Bolt is a Nature spell with an instant cast, an unlimited range and effects that last 8 sec. When cast it deals Nature damage (base value 10) in a 10 yard radius and applies an aura in a 10 yard radius every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration8 sec
Effect #1School Damage (2)
Value: 10
Radius: 10 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 5
Radius: 10 yards
Period: every 1 sec
Effect #3Dummy (3)
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Dread Bolt appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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