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Dynamite Explosion

Spell

Dynamite Explosion

Physical

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Instant castOne Thousand Yards

Deals 5 damage to nearby units.

Dynamite Explosion

Tooltip

Deals 5 damage to nearby units.

How it works

Dynamite Explosion is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 5. Its area radius is 3 yards.
  2. Effect 2 is Dummy (effect type 3). Its area radius is 3 yards.

What it does

Dynamite Explosion is a Physical spell with an instant cast and an unlimited range. When cast it deals Physical damage (base value 5) in a 3 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range1000 yards (One Thousand Yards)
Cast timeInstant
Effect #1School Damage (2)
Value: 5
Radius: 3 yards
Effect #2Dummy (3)
Radius: 3 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Dynamite Explosion appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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