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Earth Spike

Spell

Earth Spike

Nature

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2 secTwenty yards

Inflicts Nature damage to an enemy, knocking them into the air.

Earth Spike

Tooltip

Inflicts Nature damage to an enemy, knocking them into the air.

How it works

Earth Spike is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 200.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 125.

What it does

Earth Spike is a Nature spell with a 2 sec cast and a range of 20 yards. When cast it deals a percentage of weapon damage (base value 200) and has a Knock Back effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range20 yards (Twenty yards)
Cast time2 sec
Effect #1Weapon % Damage (31)
Value: 200
Effect #2Knock Back (98)
Value: 125

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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