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Earthquake

Spell

Earthquake

Physical

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1 sec15 sec cooldownSelf Only

The caster spews mounds of earth at nearby enemies.

Earthquake

Tooltip

The caster spews mounds of earth at nearby enemies. Each mound will inflict Physical damage at the point of impact and create an expanding shockwave that delivers damage to all players who don't jump over it.
Each bolt will bounce two additional times, creating Aftershocks.

How it works

Spells that share its cooldown category wait 10 sec after it is cast. It does not trigger the global cooldown, so it can be used between other casts.

Earthquake is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 1 sec, 3 times over the full 3 sec. It triggers spell id 164930.
  2. Effect 2 is effect type 77, which the datamine does not name.

What it does

Earthquake is a spell with a 1 sec cast, no range (it targets the caster), a 15 sec cooldown and effects that last 3 sec. When cast it applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast time1 sec
Cooldown15 sec
Category cooldown10 sec
Global cooldownNone
Duration3 sec
Effect #1Apply Aura (6)
Aura type id 23
Period: every 1 sec
Trigger spell id 164930
Effect #2Effect 77

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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