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Earthquake

Spell

Earthquake

Physical

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Instant castVision Range (AOI)

The caster spews mounds of earth at nearby enemies.

Earthquake

Tooltip

The caster spews mounds of earth at nearby enemies. Each mound will inflict Physical damage at the point of impact and create an expanding shockwave that delivers damage to all players who don't jump over it.
Each bolt will bounce two additional times, creating Aftershocks.

How it works

Earthquake is built from 4 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 300. Its area radius is 5 yards.
  2. Effect 2 is Create Area Effect (effect type 179).
  3. Effect 3 is Dummy (effect type 3).
  4. Effect 4 is Trigger Spell (effect type 64). It triggers Hatch Eggs.

What it does

Earthquake is a Physical spell with an instant cast, a range of 100 yards and effects that last 5 sec. When cast it deals Physical damage (base value 300) in a 5 yard radius and has a Create Area Effect effect. It also casts Hatch Eggs.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
Duration5 sec
Effect #1School Damage (2)
Value: 300
Radius: 5 yards
Effect #2Create Area Effect (179)
Misc value: 2667
Effect #3Dummy (3)
Effect #4Trigger Spell (64)
Trigger spell: Hatch Eggs

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Earthquake appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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