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Electrify

Spell

Electrify

Nature

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Instant castTower 100

Levantus sends a lightning blast along the water, inflicting 41.9817 Nature damage to players and stunning them for 6 sec.

Electrify

Tooltip

Levantus sends a lightning blast along the water, inflicting 41.9817 Nature damage to players and stunning them for 6 sec. Players above the surface of the water are not hit.

How it works

Its dispel type is client id 1.

Electrify is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 41.9817.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its base value is 1. It applies the stunned mechanic.

What it does

Electrify is a Nature spell with an instant cast, a range of 100 yards and effects that last 6 sec. When cast it deals Nature damage (base value 41.9817) and applies an aura with the stunned mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Tower 100)
Cast timeInstant
Duration6 sec
Dispel typeDispel type id 1
Effect #1School Damage (2)
Value: 41.9817
Effect #2Apply Aura (6)
Aura type id 12
Value: 1
Mechanic: Stunned

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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