Tooltip
Levantus sends a lightning blast along the water, inflicting 41.9817 Nature damage to players and stunning them for 6 sec. Players above the surface of the water are not hit.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Apply Aura (effect type 6). It applies aura type 395.
What it does
Electrify is a Nature spell with a 3 sec cast, no range (it targets the caster), a 5 sec cooldown and effects that last 1 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 3 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| Duration | 1 sec |
| Effect #1 | Apply Aura (6) Aura type id 395 Misc value: 7542 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Electrify appears in: 1 boss encounter.
Boss encounters
- Levantus in Broken Isles
Encounter creatures: LevantusRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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