Tooltip
Energy Cores begin the encounter drained, striking an Energy Core with restores 5 energy.
How it works
- Effect 1 is Energize (effect type 30). Its base value is 5. Its area radius is 11 yards.
What it does
Energy Absorption is an Arcane spell with an instant cast and a range of 300 yards. When cast it restores a resource (base value 5) in an 11 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Effect #1 | Energize (30) Value: 5 Misc value: 3 Radius: 11 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Energy Absorption appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Guardian of the First Ones in Sanctum of Domination
Journal section: Energy Cores
Encounter creatures: Guardian of the First OnesRaid boss ability
Spells that cast it
- Threat NeutralizationTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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