What it does
Energy Cell Charged is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It stacks up to 6 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell facts
Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.
Where is this spell used?
Energy Cell Charged appears in: 2 spells that cast it.
Spells that cast it
- Cancel NRG-100 AurasTriggers this spell
- Cancel NRG-100 Auras + Flag Tracking QuestTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 6 |
| Effect #1 | Effect 137 Value: -100 Misc value: 10 |
| Effect #2 | Effect 90 Misc value: 151185 |
| Effect #3 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.