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Epicenter

Spell

Epicenter

Nature

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Instant castSelf Only

Deals 27.2583 Nature damage, scaling based on how close the target is to the epicenter of the quake.

Epicenter

Tooltip

Deals 27.2583 Nature damage, scaling based on how close the target is to the epicenter of the quake. The blinding dust reduces your chance to hit by 75%.

How it works

Epicenter is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 27.2583. Its area radius is 70 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 54. Its base value is -75. Its area radius is 70 yards.

What it does

Epicenter is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 1.2 sec. When cast it deals Nature damage (base value 27.2583) in a 70 yard radius and applies an aura in a 70 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Duration1.2 sec
Effect #1School Damage (2)
Value: 27.2583
Radius: 70 yards
Effect #2Apply Aura (6)
Aura type id 54
Value: -75
Radius: 70 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Epicenter appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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