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Erupt

Spell

Erupt

Nature

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Instant castVision Range (AOI)

The ooze erupts, inflicting 15 Nature damage to all players.

Erupt

Tooltip

The ooze erupts, inflicting 15 Nature damage to all players.

How it works

Erupt is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 15. Its area radius is 100 yards.
  2. Effect 2 is Instakill (effect type 1).

What it does

Erupt is a Nature spell with an instant cast and a range of 100 yards. When cast it deals Nature damage (base value 15) in a 100 yard radius and kills the target outright.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range100 yards (Vision Range (AOI))
Cast timeInstant
Effect #1School Damage (2)
Value: 15
Radius: 100 yards
Effect #2Instakill (1)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Erupt appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

  • Doctor Ickus in Plaguefall
    Journal section: Slime Injection > Erupting Ooze
    Encounter creatures: Doctor IckusDungeon boss ability

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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