How it works
Spells that share its cooldown category wait 3 sec after it is cast. Casting it triggers a 1.5 sec global cooldown.
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 150.
What it does
Eviscerate is a Physical spell with a 2 sec cast, a range of 10 yards and a 20 sec cooldown. When cast it deals a percentage of weapon damage (base value 150).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 2 sec |
| Cooldown | 20 sec |
| Category cooldown | 3 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Weapon % Damage (31) Value: 150 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.