How it works
Explode is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1402.6.
- Effect 2 is Trigger Spell (effect type 64). It triggers Knockdown.
- Effect 3 is Instakill (effect type 1).
What it does
Explode is a Fire spell with an instant cast and a range of 5 yards. When cast it deals Fire damage (base value 1402.6) and kills the target outright. It also casts Knockdown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 1402.6 |
| Effect #2 | Trigger Spell (64) Trigger spell: Knockdown |
| Effect #3 | Instakill (1) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.