How it works
Fail is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. Its area radius is 1000 yards. It ticks every 3 sec. It triggers Fail.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260. Its area radius is 1000 yards.
What it does
Fail is a spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it applies an aura in a 1000 yard radius every 3 sec and applies an aura in a 1000 yard radius. It also casts Fail (record #261125).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 3 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Radius: 1000 yards Period: every 3 sec Trigger spell: Fail |
| Effect #2 | Apply Aura (6) Aura type id 260 Misc value: 1397, 7 Radius: 1000 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.