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Falling Slam

Spell

Falling Slam

Nature

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Instant castAnywhere - Unlimited

Leaps at a targeted location, inflicting 65000 Nature damage to all enemies and an additional 680.135 Nature damage to all targets.

Falling Slam

Tooltip

Leaps at a targeted location, inflicting 65000 Nature damage to all enemies and an additional 680.135 Nature damage to all targets.

How it works

Falling Slam is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 680.135. Its area radius is 300 yards.
  2. Effect 2 is Dummy (effect type 3). Its base value is 65000. Its area radius is 30 yards.
  3. Effect 3 is effect type 144, which the datamine does not name. Its base value is 150. Its area radius is 30 yards.

What it does

Falling Slam is a Nature spell with an instant cast and an unlimited range. When cast it deals Nature damage (base value 680.135) in a 300 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1School Damage (2)
Value: 680.135
Radius: 300 yards
Effect #2Dummy (3)
Value: 65000
Radius: 30 yards
Effect #3Effect 144
Value: 150
Misc value: 250, 250
Radius: 30 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Falling Slam appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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