Tooltip
Strikes fear in the enemy, disorienting for 20 sec. Damage may cancel the effect. Limit 1.
Increases the amount of damage required to break your fear effects by 60%.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Fear is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 7.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 191. Its base value is 7.
What it does
Fear is a Shadow spell with an instant cast, a range of 30 yards and effects that last 20 sec. When cast it applies an aura. The client files the whole spell under the fleeing mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| GCD category | Category id 133 |
| Duration | 20 sec |
| Mechanic | Fleeing |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 7 Misc value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 191 Value: 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.