Tooltip
Succumb to your fears, causing you to flee in terror for 4 sec.
How it works
Its dispel type is client id 1.
Fear is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 7. It applies the fleeing mechanic.
- Effect 2 is Dummy (effect type 3).
- Effect 3 is Dummy (effect type 3).
What it does
Fear is a Shadow spell with an instant cast, a range of 20 yards and effects that last 4 sec. When cast it applies an aura with the fleeing mechanic. The client files the whole spell under the fleeing mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | Instant |
| Duration | 4 sec |
| Mechanic | Fleeing |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 7 Mechanic: Fleeing |
| Effect #2 | Dummy (3) |
| Effect #3 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Fear appears in: 1 spell that casts it.
Spells that cast it
- Madness: TerrifiedTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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