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Fear

Spell

Fear

Shadow

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1.5 sec8 sec cooldownTwenty yards

Strikes fear in the enemy, causing it to run in fear for up to 10 sec.

Fear

Tooltip

Strikes fear in the enemy, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.

How it works

Casting it triggers a 2 sec global cooldown. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.

Fear is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 7.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 25.

What it does

Fear is a Shadow spell with a 1.5 sec cast, a range of 20 yards, an 8 sec cooldown and effects that last 10 sec. When cast it applies an aura. The client files the whole spell under the fleeing mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range20 yards (Twenty yards)
Cast time1.5 sec
Cooldown8 sec
Global cooldown2 sec
GCD categoryCategory id 133
Duration10 sec
MechanicFleeing
Dispel typeDispel type id 1
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 7
Effect #2Apply Aura (6)
Aura type id 31
Value: 25

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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