Tooltip
A growing pool of fel, inflicting 50.378 Fire damage every 1 sec. If an Infernal Spike comes into contact with a Fel Pool, it will be destroyed.
How it works
Fel Pool is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 50.378 per tick. It ticks every 1 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Fel Pool is a Fire spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 50.378 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 260 Misc value: 1240, 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.