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Feral Spirit

Spell

Feral Spirit

Nature

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0.5 sec1 sec cooldownMedium Range

Summons two Spirit Wolves under the command of the Shaman, lasting.

Feral Spirit

Tooltip

Summons two Spirit Wolves under the command of the Shaman, lasting.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

Feral Spirit is built from 2 client effects, applied in this order:

  1. Effect 1 is Trigger Spell (effect type 64). Its base value is 1. It triggers Feral Spirit.
  2. Effect 2 is Trigger Spell (effect type 64). Its base value is 1. It triggers Feral Spirit.

What it does

Feral Spirit is a Nature spell with a 0.5 sec cast, a range of 30 yards and a 1 sec cooldown. It also casts Feral Spirit (record #136194). It stacks up to 10 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range30 yards (Medium Range)
Cast time0.5 sec
Cooldown1 sec
Global cooldownNone
Proc chanceAlways
Max stacks10
Effect #1Trigger Spell (64)
Value: 1
Trigger spell: Feral Spirit
Effect #2Trigger Spell (64)
Value: 1
Misc value: 100
Trigger spell: Feral Spirit

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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