Tooltip
Inflicts Fire damage to an enemy.
How it works
Casting it triggers a 1.5 sec global cooldown.
Fireball is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 297. It scales with 1 times spell power.
- Effect 2 is effect type 77, which the datamine does not name.
What it does
Fireball is a Fire spell with a 3 sec cast, an unlimited range and a 1 sec cooldown. When cast it deals Fire damage (base value 297).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 3 sec |
| Cooldown | 1 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 1152 |
| Effect #1 | School Damage (2) Value: 297 Spell power coefficient: 1 |
| Effect #2 | Effect 77 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.