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Fixate

Spell

Fixate

Physical

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Instant castThree Hundred Yards

Physical spell.

Fixate

How it works

Fixate is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 128. Its area radius is 500 yards.
  2. Effect 3 is Trigger Spell (effect type 64). It triggers Fixate.

What it does

Fixate is a spell with an instant cast, a range of 300 yards and an effect that lasts until cancelled. When cast it applies an aura in a 500 yard radius. It also casts Fixate (record #100014).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range300 yards (Three Hundred Yards)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 128
Radius: 500 yards
Effect #3Trigger Spell (64)
Trigger spell: Fixate

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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