Tooltip
Targets in a cone in front of the caster take 6000 Fire damage over 3 sec.
How it works
Its aura procs every time its trigger condition is met.
Flames is built from 2 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). Its base value is 2000. It triggers Flames.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 23. Its base value is 1000 per tick. It scales with 0.143 times spell power. It ticks every 1 sec, 3 times over the full 3 sec (3000 base in total). It triggers Flames.
What it does
Flames is a Fire spell with an instant cast, no range (it targets the caster) and effects that last 3 sec. When cast it applies an aura every 1 sec. It also casts Flames (record #49884).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| GCD category | Category id 133 |
| Duration | 3 sec |
| Proc chance | Always |
| Effect #1 | Trigger Spell (64) Value: 2000 Trigger spell: Flames |
| Effect #2 | Apply Aura (6) Aura type id 23 Value: 1000 Spell power coefficient: 0.143 Period: every 1 sec Trigger spell: Flames |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.