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Flare

Spell

Flare

Fire

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1.5 secTower 100

Solarist Tel'arn blasts a player, inflicting 16.7927 Fire damage to them and all players.

Flare

Tooltip

Solarist Tel'arn blasts a player, inflicting 16.7927 Fire damage to them and all players.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 16.7927. Its area radius is 4 yards.

What it does

Flare is a Fire spell with a 1.5 sec cast and a range of 100 yards. When cast it deals Fire damage (base value 16.7927) in a 4 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range100 yards (Tower 100)
Cast time1.5 sec
Effect #1School Damage (2)
Value: 16.7927
Radius: 4 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Flare appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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