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Spell

Fly to Felsoul Hold

Physical

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Instant cast1.5 sec cooldownMedium Range

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Fly to Felsoul Hold

What it does

Fly to Felsoul Hold is a spell with an instant cast, a range of 30 yards, a 1.5 sec cooldown and effects that last 5 sec. When cast it has a Teleport effect and applies an aura. It also casts Glide.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell facts

SchoolPhysical
Cast timeInstant
Duration5 sec
Cooldown1.5 sec
EffectsTeleport, Apply Aura
RangeMedium Range
Spell ID227218

Datamined from the current retail game build. Numbers that scale with level or stats are shown at their base value.

Spell Details

SchoolPhysical
Range30 yards (Medium Range)
Cast timeInstant
Cooldown1.5 sec
Global cooldownNone
Duration5 sec
Effect #1Teleport (252)
Effect #2Effect 164
Trigger spell: Glide
Effect #3Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Multiple client spell records exist

The game client stores 4 separate Spell records named "Fly to Felsoul Hold". This page is record #227218. They are not merged: each record can belong to a different difficulty, caster, rank or tuning, so each keeps its own page.

Record What differs from this record Likely reason
#186671duration: 5 min; effect types: Summon, Apply Aura, effect 90, Trigger SpellA different effect setup
#186709used by: Cast by Teleport to Felsoul Hold; duration: none; effect types: effect 227, effect 227A helper record another spell casts
#227214duration: 5 min; effect types: Summon, Apply Aura, effect 90, Trigger SpellA different effect setup

Compared fields: SpellMisc difficulty rows, school, cast time and duration; Spell subtext and tooltip text; SpellEffect types and base values; journal and class usage. The reason column names the first difference found.

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