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Flying Kick Dummy

Spell

Flying Kick Dummy

Physical

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Instant castSelf Only

Physical spell.

Flying Kick Dummy

How it works

Flying Kick Dummy is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 2 sec. It triggers Flying Serpent Kick.

What it does

Flying Kick Dummy is a spell with an instant cast, no range (it targets the caster) and effects that last 2 sec. When cast it applies an aura and applies an aura every 2 sec. It also casts Flying Serpent Kick.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration2 sec
Effect #1Apply Aura (6)
Aura type id 4
Effect #2Apply Aura (6)
Aura type id 23
Period: every 2 sec
Trigger spell: Flying Serpent Kick

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.