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Flying Serpent Kick

Spell

Flying Serpent Kick

Physical

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Instant cast1 sec cooldownSuper Long

Fly through the air at an enemy, dealing physical damage.

Flying Serpent Kick

Tooltip

Fly through the air at an enemy, dealing physical damage.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Flying Serpent Kick is built from 2 client effects, applied in this order:

  1. Effect 1 is Jump (effect type 41). Its base value is 5.
  2. Effect 2 is School Damage (effect type 2). Its base value is 50.

What it does

Flying Serpent Kick is a Physical spell with an instant cast, a range of 150 yards and a 1 sec cooldown. When cast it makes the caster jump to the target and deals Physical damage (base value 50).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range150 yards (Super Long)
Cast timeInstant
Cooldown1 sec
Global cooldownNone
GCD categoryCategory id 133
Effect #1Jump (41)
Value: 5
Effect #2School Damage (2)
Value: 50

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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