Tooltip
Fly through the air at an enemy, dealing physical damage.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Flying Serpent Kick is built from 2 client effects, applied in this order:
- Effect 1 is Jump (effect type 41). Its base value is 5.
- Effect 2 is School Damage (effect type 2). Its base value is 50.
What it does
Flying Serpent Kick is a Physical spell with an instant cast, a range of 150 yards and a 1 sec cooldown. When cast it makes the caster jump to the target and deals Physical damage (base value 50).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 150 yards (Super Long) |
| Cast time | Instant |
| Cooldown | 1 sec |
| Global cooldown | None |
| GCD category | Category id 133 |
| Effect #1 | Jump (41) Value: 5 |
| Effect #2 | School Damage (2) Value: 50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.