Tooltip
Freezes an enemy in place and increases the Frost damage they take. Lasts until cancelled.
How it works
Its dispel type is client id 1.
Freeze is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 26. It applies the rooted mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 20. It scales with 0.1 times spell power.
What it does
Freeze is a Frost spell with a 1.5 sec cast, a range of 30 yards and an effect that lasts until cancelled. When cast it applies an aura with the rooted mechanic and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 1.5 sec |
| Duration | Infinite |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 26 Mechanic: Rooted |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 20 Spell power coefficient: 0.1 Misc value: 16 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Freeze appears in: 2 spells that cast it.
Spells that cast it
- Arcane BlastTriggers this spell
- Despawn Summoned Vehicle and Cancel Auras [DNT]Triggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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